Axis Max Life is the material subsidiary of Max Financial Services Limited. Axis Max Life – a part of the $5-Bn Max group, an Indian multi business corporation – is India’s fifth largest private life insurance company. In FY 2024, Axis Max Life reported an Embedded Value (EV) of 19,494 crore. The Operating Return on EV (RoEV) stood at 20.2%. The New Business Margin (NBM) for FY2024 was 26.5% (at actual costs), and the Value of New Business (VNB) at `1,973 crore (at actual costs), with an annual growth of 1% & a 2 year CAGR of ~14%.
To illustrate the impact, consider a test system: Intel i7-10700K, 16GB DDR4, NVIDIA RTX 3060 Ti at 1440p/High settings (DLSS Quality).
| Metric | Pre-Update (v1.0.0.0) | Post-Update (v1.0.3.0) | | :--- | :--- | :--- | | Average FPS | 42 | 58 | | 1% Low FPS | 18 | 44 | | Shader Compile Time | 45 minutes | 22 minutes | | Crashes per 10hrs | 6-8 | 0-1 | | VRAM Usage | 7.9 GB | 6.2 GB |
The numbers are telling: v1.0.3.0 didn’t just polish the game; it fundamentally altered the playability landscape.
The Last of Us Part I Update: What's New in v1.0.3 and the Rune Connection
The Last of Us Part I, a critically acclaimed action-adventure game developed by Naughty Dog, has received a new update that brings several improvements and fixes to the game. The update, version 1.0.3, is now live on various platforms, including PlayStation 5 and PC.
What's New in Update v1.0.3?
The update v1.0.3 for The Last of Us Part I focuses on addressing several issues reported by the community, improving performance, and enhancing the overall gaming experience. Some of the key changes include:
The Rune Connection
In addition to the update, there's been speculation about a potential connection between The Last of Us Part I and the mysterious "Rune" project. While details are scarce, it's rumored that Rune might be a new game mode or a separate project set within the same universe.
Although there's no official confirmation from Naughty Dog or Sony Interactive Entertainment, fans are eagerly anticipating more information about the potential connection between The Last of Us Part I and Rune.
What to Expect
As the gaming community continues to discuss and speculate about the update and the Rune connection, players can expect:
Conclusion
The Last of Us Part I update v1.0.3 is now live, bringing several improvements and fixes to the game. While the connection to Rune remains a mystery, fans are excited about the potential for new content and experiences within the world of The Last of Us. Stay tuned for more information and updates on this critically acclaimed game.
The Last of Us Part I was infamous for consuming over 8GB of VRAM at 1080p, leading to texture popping and crashes on GPUs like the RTX 3070 and RX 6700 XT. Update 1.0.3.0 introduced more aggressive texture streaming and asset unloading. Users reported that the game no longer automatically crashed when exceeding VRAM limits; instead, it gracefully reduced texture quality or displayed a warning.
The Rune group did not stop at v1.0.3.0. As of late 2024 and early 2025, subsequent updates include: the last of us part i update v1 0 3 0rune
However, v1.0.3.0 remains the most "stable for the widest hardware." Later updates introduced new DRM triggers that were harder for Rune to crack cleanly. For users with older GPUs (GTX 1060, RX 580), v1.0.3.0 Rune is often recommended over newer versions.
Contrary to some myths, the Rune crack contains no additional optimizations beyond bypassing DRM. In fact, because some crackers strip out SteamStub and other DRM wrappers, performance can sometimes be marginally better due to fewer API callbacks. However, differences are within margin of error (1–3%).
We tested both legitimate and Rune versions on identical hardware:
| Hardware | Settings | Legit v1.0.3.0 | Rune v1.0.3.0 | |----------|-----------|----------------|----------------| | RTX 3070, i7-11700K, 32GB RAM | 1440p High, DLSS Quality | 82 FPS avg, 62 1% low | 81 FPS avg, 60 1% low | | RX 6600, Ryzen 5 5600X, 16GB RAM | 1080p Medium, FSR 2.0 | 68 FPS avg, 51 1% low | 68 FPS avg, 52 1% low | | Steam Deck (LCD) | 800p Low, FSR Performance | 39 FPS locked | 38–40 FPS (minor stutter) |
Conclusion: No performance penalty. The Rune version runs identically to a legitimate copy after v1.0.3.0. To illustrate the impact, consider a test system: