Navigate to File > Open Citra Folder (or the equivalent in your fork). Open the cheats folder. If it doesn’t exist, create it. Inside, create a text file named exactly after your Title ID (e.g., 0004000000054300.txt).
Yes, but with serious caveats.
If you have a New Nintendo 3DS or New 3DS XL (with the extra CPU core and L2 cache), you can use Luma3DS custom firmware to run the 60fps cheat.
However: The New 3DS’s screen is only 60Hz, but the GPU struggles to maintain 60FPS in 3D Land’s more complex worlds (Special World 8, etc.). You will experience frequent dips to 45-50 FPS, which feels worse than a locked 30FPS due to inconsistent frame pacing.
Verdict for Real Hardware: Do not bother. The fix is designed for emulation. On a real 3DS, you are better off enjoying the original 30FPS with 3D depth.
An older method involved forcing VSync off and using external tools like Rivatuner. This caused massive screen tearing and audio desync. Do not use this.
We will focus exclusively on Method A, which is the legitimate Super Mario 3D Land 60fps code fix.
The Super Mario 3D Land 60 FPS fix is more than a technical curiosity. It represents the best of emulation and homebrew culture: taking a beloved game and removing the barriers of aging hardware. It asks the question, “What if Nintendo had released this on the Switch?”
While Nintendo likely never will (the 3DS dual-screen nature makes a direct port awkward), the patch allows us to experience the game as it always felt in our memories—faster, sharper, and infinitely more fluid. For anyone who claims 3D Land is “just a stepping stone” to Odyssey, show them the 60 FPS fix. They might just change their mind.
Disclaimer: This article is for educational and preservation purposes. Patching games requires legally owned copies. The author does not condone piracy.
To play Super Mario 3D Land at 60FPS, you must use Action Replay (AR) cheat codes that modify the game's internal frame limiter. These codes are primarily used on the Citra emulator or 3DS hardware with custom firmware (CFW). 60FPS Cheat Codes super mario 3d land 60fps code fix
The specific code depends on your game's region. Most versions also feature a "Hold X" toggle to drop back to 30FPS if performance stutters. 60FPS Code USA 0004000000054000 D3000000 15000000 2091621C 00000001 D2000000 00000000 EUR 0004000000053F00 D3000000 15000000 20917E9C 00000001 D2000000 00000000 JPN 0004000000054100 D3000000 15000000 2092C91C 00000001 D2000000 00000000 How to Apply the Fix For Citra (PC/Android)
Locate Cheats: Open Citra, right-click the game, and select Cheats.
Add New Cheat: Click "Add New Cheat" and paste the code for your region. Give it a name like "60FPS Fix." Enable: Ensure the checkbox next to the cheat is checked.
Hardware Note: For stable 60FPS, high-end mobile chipsets (e.g., Snapdragon 845+) or a modern PC CPU are recommended. For 3DS Hardware (Luma3DS/CFW)
Preparation: Download the cheat file and place it in sd:/cheats/[TitleID].txt.
Rosalina Menu: Launch the game, press L + Down + Select to open the Rosalina menu, and ensure the Plugin Loader is enabled.
Activate: Press Select to open the CTRPF menu, navigate to Action Replay, and check the 60FPS cheat. Known Limitations
Game Speed: Most versions of these codes cause the game to run faster rather than just increasing smoothness. This makes the physics and animations twice as fast as intended.
Performance Drops: In areas with heavy effects (like "goop"), you may experience stuttering or dips to 50FPS.
Resolution Pairing: To fully enhance the visuals, users often pair these codes with 4K texture packs or internal resolution scaling (2x-4x). Navigate to File > Open Citra Folder (or
Super Mario 3D Land is typically implemented via Action Replay (AR) cheat codes on emulators like
or on a modded 3DS. While the game natively runs at 30FPS, these codes unlock the frame rate but often require high-performance hardware to avoid game speed issues. 60FPS Cheat Codes by Region
Use the code corresponding to your game's region. If the code causes the game to run in "fast forward," you may need to adjust your emulator's emulation speed to 50% or use a "Dynamic FPS" variant if available. USA (v1.0)
[60FPS] D3000000 15000000 2091621C 00000001 D2000000 00000000 Use code with caution. Copied to clipboard Europe (EUR)
[60FPS Rev1] D3000000 15000000 20917E9C 00000001 D2000000 00000000 Use code with caution. Copied to clipboard China (CHN)
[Default 60FPS v1.0] D3000000 15000000 209AEFA4 00000002 D2000000 00000000 Use code with caution. Copied to clipboard Common Fixes for Issues
If the code is not working or performance is poor, try these steps:
For fans of Super Mario 3D Land , the jump from the native 30fps to a smooth 60fps is a total game-changer. While Nintendo originally locked the title at 30fps to balance the hardware limits of the 3DS, the community has developed Action Replay (AR) codes that unlock the framerate for use in emulators like or on real hardware via custom firmware. The "60FPS Fix" Codes
To achieve this, you need a specific code that matches your game's region and version. These codes "fix" the internal framerate cap, though they may also cause the game to run at double speed unless the emulator is configured correctly. USA Version (0004000000054000):
[60FPS] D3000000 15000000 2091621C 00000001 D2000000 00000000 Copied to clipboard GitHub - Reshiban EUR Version (0004000000053F00): An older method involved forcing VSync off and
[60FPS] D3000000 15000000 20917E9C 00000001 D2000000 00000000 Copied to clipboard GitHub - Reshiban How to Apply the Fix On Emulators (Citra/Lime3DS): Right-click the game in your library, select , and click Add New Cheat . Paste the code for your region and ensure it is checked. On Real Hardware (Luma3DS/CTRPF):
Save the code in a text file named after the Title ID (e.g., 0004000000054000.txt ) in your SD card's Rosalina Menu
(L + Down + Select) to enable the plugin loader, then activate the cheat within the game. Performance Considerations Resolution: Many users pair this fix with 3x or 4x internal resolution
(720p/1080p) on emulators to make the game look like a modern HD title. Hardware Requirements:
Running at 60fps requires significantly more CPU power than the original 30fps. On mobile, a mid-to-high-range chip like a Snapdragon 845 or better is typically recommended for stable results. It is often recommended to disable VSync
in emulator settings to prevent the framerate from being forced back down to the 30fps monitor refresh limit of original 3DS settings. for other regions like Japan or China?
Here’s a feature-style article you could use for a blog, forum post, or gaming site.
To utilize a 60fps code, users typically require the Citra emulator. The process generally involves one of two methods:
Important Note on Stability: It is crucial to understand that 60fps patches are community-made hacks, not official updates. Users often encounter bugs, such as physics glitches (falling through platforms) or sound desynchronization. Finding a "stable" code often requires testing different versions created by the modding community.
Here is the honest truth: The Super Mario 3D Land 60fps code fix is not perfect. Because Nintendo never intended the game to run at 60FPS, certain visual effects are tied to the original 30Hz clock.