| Choice | Outcome | |--------|---------| | Deliver the cipher to your handler before the clock strikes midnight | Successfully extracts intel | | Confront the traitor alone in the library | Gathers final confession | | Poison the noble’s wine?No (keeps mission clean) | Unlocks “True Spy” ending | | Escape via the laundry cartYes (after data handoff) | Safe extraction |

The epilogue leaps forward six months.

No sequel hooks. No ambiguous door left open. The story ends with the title card: MISSION COMPLETE.


After completing the main story (exposing the noble’s treason or stealing the macguffin), the maid-spy doesn’t just disappear. Instead, she now has a full classified dossier on every major character in the manor. The player can trigger a non-linear “cleanup phase” where they decide the final fate of each NPC.