With the PS3 and Vita digital stores partially closed, preserving save files is important for long‑term game preservation. Emulators like RPCS3 (PS3) and Vita3K can use real save files after decryption, but compatibility is incomplete for Thieves in Time due to encryption and proprietary data formats.
| Platform | Path / Access Method |
|----------|----------------------|
| PS3 | Internal HDD → PS3 → SAVEDATA → BLUS31167-* (or BCUS98245 for some regions) |
| PS Vita | ux0:user/00/savedata/PCSA00134/ (requires CMA or FTP) |
| PS Now (Cloud) | Not user‑accessible; stored on Sony servers | sly cooper thieves in time save file
The save file typically includes PARAM.SFO (metadata), ICON0.PNG (save icon), and one or more DATA‑type files holding game state. With the PS3 and Vita digital stores partially
The save file tracks a significant amount of collectibles and progression markers specific to Thieves in Time. Note: Some PS3 save files are "copy-protected," but
Unlike PS4 games stored in a single folder, PS3 saves are individually managed in the "Saved Data Utility" folder.
Note: Some PS3 save files are "copy-protected," but Thieves in Time generally allows copying.