Sly Cooper - Thieves In Time -pcsa00068- -ntsc- May 2026

Thieves in Time picks up after the events of Sly 3: Honor Among Thieves. Sly has vanished, the Cooper Gang has disbanded, and Bentley is trying to live a normal life. However, a mysterious distortion in time begins erasing pages from the legendary "Thievius Raccoonus"—the ancestral book of thievery.

Bentley, along with Murray and Sly’s new love interest, Carmelita Fox, must use Bentley’s newly invented "Time Machine" (disguised as a giant, clunky telephone booth) to rescue Sly and restore history. The journey takes the gang through:

The Vita3K emulator on PC has made significant strides. To run PCSA00068:

Back in the present, Carmelita, Bentley, and Murray mourn Sly. Carmelita breaks down, realizing she truly loved the thief, not just chasing him. Bentley vows to rebuild the time machine. As the camera pulls back, we see a small, mysterious shadow of a raccoon with a familiar hat watching them from a rooftop… then it disappears.

The final screen reads: “To be continued…” (Though as of now, a sequel has never been released, leaving Sly’s fate ambiguous.) Sly Cooper - Thieves in Time -PCSA00068- -NTSC-


Theme: Thieves in Time is about legacy, sacrifice, and the cost of preserving history. While fun and full of classic Sly gameplay, it ends on a much darker, unresolved note than previous games.

Sly Cooper: Thieves in Time (Serial: PCSA00068, NTSC region) is the fourth main installment in the stealth-platformer series, developed by Sanzaru Games for the PlayStation Vita and PS3. It effectively revives the classic 3D mascot platformer genre by staying faithful to the "Sly 2" formula while adding high-definition visuals and new time-travel mechanics. Core Gameplay & Mechanics

The game centers on a blend of stealth and acrobatic platforming across five large historical hub worlds.

Playable Characters: In addition to the core trio—Sly, Bentley, and Murray—players can control Carmelita Fox and various Cooper ancestors. Thieves in Time picks up after the events

Ancestors' Unique Skills: Each ancestor brings a specific gimmick, such as Rioichi Cooper's dragon leap for long-distance jumping or Tennessee Kid Cooper's cane-to-revolver transformation.

Costume System: Sly gains era-specific disguises that grant unique powers, such as fireproof armor or the ability to slow down time.

Collectibles: Classic elements like clue bottles and vaults return alongside new items like Sly masks. Visuals and Audio

The game transitions the series into HD with a sharp, vibrant cel-shaded art style that maintains its "Saturday morning cartoon" aesthetic. Theme: Thieves in Time is about legacy, sacrifice,

Animation: Character models are significantly upgraded, moving more smoothly than in the original PS2 trilogy.

Soundtrack: Original composer Peter McConnell returned to create a score that reflects the different historical settings through era-appropriate instruments. Critical Reception Sly Cooper: Thieves in Time Review for PlayStation 3


In the broader scope of the Sly Cooper franchise, Thieves in Time is a bittersweet chapter. It ended on a massive cliffhanger (with Sly trapped in ancient Egypt) that has never been resolved. Sucker Punch has moved on to Ghost of Tsushima, and Sanzaru is now owned by Facebook (Meta) working on VR titles.

Thus, Sly Cooper - Thieves in Time -PCSA00068- -NTSC- represents more than a game code. It is a time capsule. It is the last canonical adventure of the Cooper Gang, preserved on a tiny proprietary cartridge for a doomed handheld. For collectors, having this specific NTSC version ensures the best frame rate, the correct DLC access, and the most stable build outside of Japan.