Оставьте свои контакты и наш менеджер свяжется с вами в ближайшее время
Your character's sanity is replaced by a Tether. Tether is your connection to objective reality. As you explore deeper ruins, you lose Tether. When it hits zero, you become an Unmade—an antagonist NPC who believes the world is a simulation. Regaining Tether requires using found Echoes, forcing players to choose between selling a memory for food or keeping it to stay sane.
The PDF contains clickable tables for generating an entire ruined dungeon in 6 rolls:
At the heart of Ruin Masters is a philosophy that the rules should serve the fiction, not bog it down. The PDF outlines a d100-based system (or percentile system) that is intuitive for new players but offers enough crunch for grognards.
The standout mechanic is the Trait System. Instead of bogging characters down with endless lists of skills, characters are defined by broad descriptors—Traits. If you have the "Strong" trait and attempt to bash down a door, your chance of success is significantly higher.
This shifts the focus from "Do I have the Feat for this?" to "How can I use my character's personality to solve this problem?" It encourages creative roleplay over build optimization, a refreshing change of pace in the era of min-maxing.
Ruin Masters is a tabletop roleplaying game of dark fantasy and perilous adventure, heavily inspired by classic early editions of Dungeons & Dragons, Warhammer Fantasy Roleplay, and the gritty atmosphere of Dark Souls. The PDF version of the game is the primary format for its independent release, offering a complete, art-rich rulebook designed for immediate play.
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Your character's sanity is replaced by a Tether. Tether is your connection to objective reality. As you explore deeper ruins, you lose Tether. When it hits zero, you become an Unmade—an antagonist NPC who believes the world is a simulation. Regaining Tether requires using found Echoes, forcing players to choose between selling a memory for food or keeping it to stay sane.
The PDF contains clickable tables for generating an entire ruined dungeon in 6 rolls:
At the heart of Ruin Masters is a philosophy that the rules should serve the fiction, not bog it down. The PDF outlines a d100-based system (or percentile system) that is intuitive for new players but offers enough crunch for grognards.
The standout mechanic is the Trait System. Instead of bogging characters down with endless lists of skills, characters are defined by broad descriptors—Traits. If you have the "Strong" trait and attempt to bash down a door, your chance of success is significantly higher.
This shifts the focus from "Do I have the Feat for this?" to "How can I use my character's personality to solve this problem?" It encourages creative roleplay over build optimization, a refreshing change of pace in the era of min-maxing.
Ruin Masters is a tabletop roleplaying game of dark fantasy and perilous adventure, heavily inspired by classic early editions of Dungeons & Dragons, Warhammer Fantasy Roleplay, and the gritty atmosphere of Dark Souls. The PDF version of the game is the primary format for its independent release, offering a complete, art-rich rulebook designed for immediate play.
Оставьте свои контакты и наш менеджер свяжется с вами в ближайшее время