Rome Total War Alexander Unit Id List High Quality Repack

  • Edit the relevant .txt/.cfg files in mod or data folders to replace or add unit IDs for custom behavior.
  • Because these repacks often use high-resolution textures, the soldier model line might point to a custom model. If you change a unit ID, you must update the corresponding entry in descr_model_battle.txt.


    These units require the Macedon culture type. Use these IDs for spawning armies via scripts or modifying recruitment. rome total war alexander unit id list high quality repack

    | Unit Display Name | Internal Unit ID (For EDU and Scripts) | | :--- | :--- | | Alexander (General) | alexander_guard | | Companion Cavalry | greek_companion_cavalry_alex | | Hypaspists | hypaspist_alex | | Argyraspides (Silver Shields) | argyraspides | | Phalanx Pikemen | macedonian_phalanx_alex | | Cretan Archers | cretan_archers_alex | | Agrianian Javelinmen | agrianian_axemen | | Prodromoi (Scouts) | prodromoi_alex | Edit the relevant

    First, let’s clear the rubble. A "High Quality Repack" isn’t just a pirated copy. In the modding community, it refers to a meticulously compressed, pre-patched version of the game that includes: These units require the Macedon culture type

    These repacks are the holy grail for modders because they bypass the hellish process of manually unpacking the original Alexander .cab files—a process that crashed 70% of the time on Windows 7 and newer systems.

  • Missing textures/models (pink/white models or missing hand/weapon):
  • Conflicting unit IDs between mods:
  • Search for the entry you want. For example: type persian_immortals_hq.