Promob Plus 2015 Render Cut May 2026

Direct viewport capture is more prone to cutting errors.

Once you solve the issue, prevent it from returning:

If you absolutely need a full, uncut render:


Important Note: Promob Plus 2015 reached end-of-life in 2018. This render cut issue is a known, unfixed bug. The only guaranteed permanent solution is migrating to Promob Professional (online) or a modern alternative (e.g., SketchUp with render plugin). Promob Plus 2015 render cut


When you cut a model in Promob, you are looking at the "inside" of the boards. By default, these might look like the same material as the outside (MDF/wood texture).

Try these in order before reinstalling the software:

In the context of Promob Plus 2015, a "render cut" refers to a visual artifact where the 3D rendering engine fails to display the entire scene. Instead of a full elevation or perspective, the software outputs an image that looks like a saw has physically sliced through your model. Common symptoms include: Direct viewport capture is more prone to cutting errors

This is not a hardware failure (though weak GPUs exacerbate it). It is primarily a software rendering limit tied to how Promob Plus 2015 manages camera clipping planes and scene scaling.

If your rendering starts but stops before finishing, or if the final image has cut-off sections, here are the features and settings to check:

1. "Render in Sections" (Divided Rendering) In Promob Plus 2015, rendering very large images (high resolution) requires a lot of RAM. If the memory runs out, the render crashes or "cuts" the image. Once you solve the issue, prevent it from

2. Image Memory Limit

3. Light Leak / Geometry "Cut"


A cluttered project file forces render cuts.