Each user gets their own cursor and can simultaneously work on the same Windows desktop. Configure each individual pointer device (acceleration, cursor theme, wheel and button behaviour etc) independently. Collaboration was never so easy!
Download (Or read some more on what features we have)
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Multi-user Remote Desktop
Major updates to MouseMux! We now support RustDesk for multi-user remote desktop collaboration. This BETA includes new collaborative apps (Multi Paint, Team Vote, Whiteboard), smarter keyboard remapping, performance optimizations with cursor caching and high-DPI mouse support, a new Web SDK, and many bug fixes. As this is a beta release, you may encounter small inconsistencies. Your feedback is highly appreciated!
Our goal is to make working together as intuitive and simple as possible. Just add some extra pointer devices (mice, pens, touchpads) and (optional) keyboards and MouseMux will transform your PC into a realtime multi-user system. Each user can work in their own document, annotate on the screen, drag or resize windows or interact with different programs - all at the same time on the same windows desktop. Simple annotations allow each user to highlight parts of the screen. Concurrently interacting with different apps on the same desktop creates new and interesting ways to work together; collaborate by taking over certain actions, type together, draw together - all at the same time without interfering others.
Use it for pair programming, collaborative designing, in the class or meeting room (so all can interact and have a presence on the screen). Join forces on editing documents, or in the control room so each operator can see where the others are.
Use it to customize your mouse (or pen, touch or tablet) interaction; custom acceleration, assigned buttons, themes or wheel behavior - for each individual pointer device. Let any pointer device act as any other (mouse, pen, touch, etc). Record macro's and play them back to automate tasks, even in a multi cursor scenario. Having a cursor for each mouse means you can quickly interact with individual applications because cursors can be localized or dedicated to one program - the restriction of moving one cursor all over the screen and refocusing on a specific application is lifted. The screen's realastate becomes much more manageable.
In Industrial processes including manufacturing, process control, power generation, fabrication, and refining, and facility processes, including buildings, airports, ships, and space stations where multiple operators work in SCADA like situations safe multiuser operation is vital. MouseMux can manage individual users and can store historical data of any interaction. Assigning a supervisor and overriding actions by other operators is now possible - SCADA programs can integrate with our SDK so true simultaneous interaction becomes possible.
We offer packages based on a one time fee, both for home and commercial usage. No monthly or yearly fees! You only pay once and get all future updates to this software for free and the software will remain functional forever. Contact us for customized/bulk or industrial/SCADA editions.
** The input capture device allows remote desktop users (TeamViewer, RustDesk, etc) and auto-clickers to act as an independent local user. It also supports high-precision touchpads.
If you want, I can produce mockup images of the UI button placement or provide a checklist for QA testing.
Pokémon Solar Light and Lunar Dark have a built-in "speed up" button within the game itself
. Because it is a standalone fan game made in RPG Maker XP rather than a ROM hack, it lacks the standard fast-forward features typically found in emulators. How to Speed Up the Game
Since there is no native toggle, players often use external tools to manage the game's pace: Cheat Engine : You can use the "Speedhack" feature in Cheat Engine to increase the game's internal clock speed. In-Game "Auto-Run" : While not a frame-rate speed up, you can press to enable auto-running for your character's movement. Insurgence/Reborn Comparison : Note that other popular fan games like Pokémon Insurgence use keys like
for speed up, but these do not work for Solar Light/Lunar Dark. Useful Story & Context The game is a massive project that features over 350 original Fakemon and a completely original region called
To implement or use a speed-up feature in Pokémon Solar Light & Lunar Dark
(a fan game built on RPG Maker XP with Pokémon Essentials), you can use the following methods depending on whether you are playing or looking for development scripts. 1. Playing the Game
Unlike some modern fan games (like Pokémon Infinite Fusion which uses the 'Q' or 'M' key), Solar Light & Lunar Dark does not typically have a built-in "Toggle Speed Up" button in its base version. Players often use external tools:
Cheat Engine (Speedhack): The most common method for RPG Maker games. Open Cheat Engine, select the game's process (Game.exe), and check "Enable Speedhack." You can set it to 2x or 3x for faster gameplay.
Android (JoiPlay): If you are playing on Android via the JoiPlay Emulator, you can find speed-up settings in the emulator's menu to bypass the standard RPG Maker frame rate.
Insurgence/Rejuvenation Scripts: Some players manually add "Speed Up" scripts found in other Pokémon Essentials games to their Scripts.rxdata file, though this requires knowledge of RPG Maker XP's script editor. 2. Developing the Feature
If you are putting together this feature as a developer using Pokémon Essentials, you can add a simple script to the Scene_Map or Scene_Battle sections to toggle the Graphics.frame_rate.
Logic: Standard frame rate is usually 40. Speed-up typically bumps this to 80 or 120. Example Script Snippet:
if Input.trigger?(Input::AUX1) # Often mapped to 'S' or 'Q' if Graphics.frame_rate == 40 Graphics.frame_rate = 80 else Graphics.frame_rate = 40 end end Use code with caution. Copied to clipboard 3. In-Game Speed Control (Alternative) pokemon solar light and lunar dark speed up button
If you prefer not to use external software, you can maximize movement speed in-game by:
Running Shoes: Holding the B button (mapped to 'X' or 'Shift' by default) allows for faster overworld travel.
Auto-Run: Check the Options menu within the game; many Essentials games allow you to toggle "Auto-Run" so you don't have to hold the button.
Disable Animations: In the Options menu, set Battle Scene to "Off" to skip move animations and significantly speed up combat. F.A.Q. | Pokemon Solar Light & Lunar Dark Wiki | Fandom
Before diving into the technicalities of speed manipulation, it is crucial to understand the foundation. Pokémon Solar Light & Lunar Dark (often abbreviated as SL&LD) is a fangame built on RPG Maker XP using the Pokémon Essentials starter kit. Unlike official Nintendo titles, this game is designed for PC (and Android via JoiPlay).
Key features of the base game:
Because the game runs on RPG Maker, its default engine speed is locked to 40 FPS (frames per second). For modern gamers accustomed to speed-up toggles in emulators (like VBA-M’s Spacebar), the native pace of SL&LD can feel unbearably slow.
If you’ve ever played a classic Pokémon game (Generation 3 or earlier), you know the struggle: slow surfing speed, lengthy battle animations, and that tedious walk back to a Pokécenter after a near-blackout.
Pokémon Solar Light & Lunar Dark—the beloved RPG Maker XP fan game based on Pokémon Essentials—solves this with a feature that many modern players now consider essential: the Speed Up Button.
Here is everything you need to know about how it works, why you should use it, and a few caveats to keep your save file safe.
Some players use controllers (like an Xbox or PlayStation controller) to play RPG Maker games. If you are using a controller, the "Speed Up" function might not be mapped to a button by default. You may need to use a tool like Xpadder or AntiMicro to map a controller button to the "Alt" key on your keyboard.
When you first launch Solar Light & Lunar Dark, you will notice several slowdown issues:
For a game that requires grinding, EV training, and repeated attempts at difficult gym leaders (looking at you, first Gym), the lack of a native "Turbo" button is a glaring omission. However, the developers left a backdoor. If you want, I can produce mockup images
Pokémon Solar Light & Lunar Dark is a masterpiece of fangame design. Its story rivals the official titles, its challenge respects veteran players, and its world is dense with secrets. But let’s be honest—without the Pokemon Solar Light and Lunar Dark speed up button, the experience can feel like wading through honey.
Whether you are EV training a competitive team, soft-resetting for a shiny starter, or simply trying to backtrack across the Sienna region, the Q key is your best friend. It transforms tedium into efficiency, allowing you to focus on what matters: building the ultimate team and saving the world from the meteor.
Final checklist before you play:
Now go forth, trainer. And remember: speed is power.
Have a tip about the speed up button we missed? Share it in the comments below or join the official Relic Castle thread for Pokémon Solar Light & Lunar Dark.
Option 1: For Reddit (r/PokemonRMXP or r/PokemonROMhacks)
Title: PSA: Don't sleep on the Speed-Up button in Solar Light & Lunar Dark
Body: Just a heads-up for anyone jumping into Pokémon Solar Light & Lunar Dark – the game includes a built-in speed-up toggle, and it’s a total game-changer.
By default, press Q (or sometimes A on certain controllers/keyboard layouts) to toggle high-speed mode. This speeds up movement, battles, and text without breaking the game’s flow.
Why use it?
Unlike emulator fast-forward, this built-in option is stable and won’t desync audio or crash. Highly recommend binding it to something comfortable (I use Spacebar via hotkey remapping).
Does anyone else leave it on 24/7, or only for grinding? 🔥🌙
Option 2: For Discord / Fangame Chat
🚀 PSA for Pokémon Solar Light & Lunar Dark players
Did you know there’s a speed-up button?
🔘 Default key: Q (or check your controls in the menu)
Toggle it on and suddenly:
✅ Walking feels 2x faster
✅ Battles fly by
✅ Text scrolls instantlyNo more slow grinding. No emulator fast-forward glitches. Just smooth, built-in turbo.
Honestly can’t imagine playing without it now. Try it if you haven’t!
#PokemonSolarLight #PokemonLunarDark #FangameTips
Option 3: Short & punchy (Twitter / BlueSky / Mastodon)
The speed-up button in Pokémon Solar Light & Lunar Dark is low-key the best feature. 🔥
Press Q and suddenly everything moves at 2x – battles, walking, text. Built-in, no emulator weirdness.
Grinding is finally painless. If you’re playing, use it. You’ll never go back.
🎮🌙☀️ #PokemonFangame #SolarLightLunarDark
Proudly serving our clients! Let us know if you need a customized/branded version for specific corporate or industrial use.
We're looking for a passionate MouseMux enthusiast to help spread the word! If you love creating content (videos, tutorials, demos), engaging with communities, or just can't stop talking about multi-cursor collaboration, we want to hear from you.
We love people who think outside the box and can spot new opportunities where MouseMux could flourish - whether that's creative use cases, new markets, or ways to reach people who haven't discovered multi-cursor collaboration yet.