These scripts define the rules of the server.
Add this to your server.lua:
function spawnVehicle(player, command, vehicleID) -- Check if vehicleID was provided if not vehicleID then outputChatBox("Usage: /vehicle [ID/Name]", player, 255, 0, 0) return false end-- Get player's position local x, y, z = getElementPosition(player) local vehicle = createVehicle(tonumber(vehicleID), x+3, y, z) -- Warp the player into the driver seat warpPedIntoVehicle(player, vehicle)
end addCommandHandler("vehicle", spawnVehicle)
Now a player typing /vehicle 411 will spawn an Infernus next to them!
Step 1: Locate Your Server Directory
Find your MTA San Andreas installation (typically C:\Program Files\MTA San Andreas 1.x\server\mods\deathmatch\resources\).
Step 2: Extract the Script
Unzip the script folder into the resources directory. Ensure the folder contains a meta.xml file—this is mandatory. Without it, MTA won’t recognize the resource. mta sa scripts
Step 3: Verify the Meta.xml
Open meta.xml. It should look something like this:
<meta>
<info author="YourName" type="gamemode" name="MyScript" />
<script src="server.lua" type="server" />
<script src="client.lua" type="client" />
</meta>
Step 4: Start the Resource Run your MTA server. In the server console, type:
refresh
start MyScript
To make it start automatically on server boot, add MyScript to the auto-start list in your mtaserver.conf. These scripts define the rules of the server
Step 5: Troubleshooting
Pro Tip: Use the MTA Admin Panel (
/admin) to start/stop resources without restarting the entire server.
local db = dbConnect("sqlite", "players.db") dbExec(db, "CREATE TABLE IF NOT EXISTS players (name TEXT, kills INT)")
addCommandHandler("stats", function(player) local qh = dbQuery(db, "SELECT kills FROM players WHERE name=?", getPlayerName(player)) local result = dbPoll(qh, -1) if #result > 0 then outputChatBox("Kills: "..result[1].kills, player) end end)end addCommandHandler("vehicle", spawnVehicle)