Minion Rush 140 Patched May 2026

Gameloft released version 1.4.0 around mid-to-late 2013 (shortly after the Despicable Me 2 movie hype). The patch notes officially mentioned:

"Bug fixes and performance improvements."

But the community quickly realized it was much more. minion rush 140 patched

For over two years, the “140” glitch existed in a gray area. Gameloft would release minor updates (v5.6, v5.8, v6.0), and each time, modders would find that the 140 exploit still worked—until now.

With the rollout of version 6.2.1 (and subsequent hotfixes in early 2025), Gameloft released patch notes that sent shockwaves through the community. The relevant entry read: Gameloft released version 1

“Fixed an issue where certain level completion events could be triggered multiple times in a single session. Adjusted server validation for reward redemptions above Level 130.”

In plain English: Minion Rush 140 patched means the specific memory address and event trigger that allowed the duplication is now dead. "Bug fixes and performance improvements

How did they do it? Three key changes:

A: If you stay offline, no. If you ever connect to Gameloft servers with impossible scores/currency, your account may be reset or banned.