Gta San Andreas Aethersx2 60fps May 2026
Let’s look at what you can actually expect on a Snapdragon 8 Gen 2 (e.g., Samsung S23 Ultra) after these tweaks:
| Location | Stock AetherSX2 (30fps cap) | Patched 60fps Mode | | :--- | :--- | :--- | | Cellhouse (Start of Game) | 30fps | 60fps (Locked) | | Los Santos (Grove Street) | 28fps | 52-58fps | | High Speed Chase (Rain) | 22fps | 45-50fps | | Las Venturas Strip (Night) | 25fps | 55-60fps | | Countryside (Forests) | 29fps | 60fps (Locked) |
As you can see, a locked 60fps inside the city remains difficult. However, the feeling of driving a lowrider down Grove Street at 55fps is vastly superior to the sluggish vanilla speed. Gta San Andreas Aethersx2 60fps
Go to Graphics > Frameskip.
Running this game at 60 FPS can cause two specific bugs. Here is how the "Proper Piece" addresses them: Let’s look at what you can actually expect
1. The Physics Bug (Speeding up / Slow-motion)
2. The "Cesar Vialpando" Lowrider Mission Bug Note: If you do not see the patch
This is the most important step. Without this, the game logic is tied to the framerate. If you force the emulator to run faster without patching the game code, the physics will break, cars will handle weirdly, and swimming will be impossible.
Here is how to apply the patch:
Note: If you do not see the patch listed, you may need to update your emulator app or the emulator's database. Most modern versions of AetherSX2 download these patches automatically from the community repository.