Dragonlance Companion Pdf Page

Highly recommended for any Dragonlance fan running 5e at a home table. It restores the soul of the setting that the official book streamlined away. If you want to play a Kender, a Moon Sorcerer, or face the Test of High Sorcery, this PDF is essential. If you only care about the official war adventure, you can skip it.

Dragonlance Companion is a comprehensive 180-page unofficial digital supplement designed for Dungeons & Dragons (D&D) players and Dungeon Masters. It provides extensive tools to create characters and run adventures within the world of , primarily focusing on the Ansalon continent. Core Content & Features

The supplement is structured to support various playstyles and ages of the Dragonlance setting: Character Options : Includes rules for unique races like Draconians (e.g., Teyr-specific details),

(walrus-folk with arctic adaptations), and diverse human cultures. Subclasses & Feats : Features racial feats like Brutal Ambusher for Thanoi and toxic gland mechanics for Draconians. Setting Guidance : Offers lore and mechanics for the Knights of Solamnia Wizards of High Sorcery , and various historical periods such as the Age of Mortals Narrative Tools

: Chapters like "Better Tales" provide advice for creating engaging stories that capture the specific epic fantasy tone of Krynn. Access and Availability Dragonlance Companion is typically available through community-driven platforms: Dungeon Masters Guild (DM’s Guild)

: The primary marketplace for this and other "platinum-bestselling" supplements like the Feywild Companion

: Digital versions for preview or subscription-based access can be found on Historical Versions

: Note that "Dragonlance Companion" can sometimes refer to the older Saga Companion system, which focused on different card-based mechanics. Setting Context for Users

For those new to the setting, this companion serves as a bridge to the themes found in the original Dragonlance Chronicles

by Margaret Weis and Tracy Hickman. It complements official 5e releases like Dragonlance: Shadow of the Dragon Queen by providing niche mechanical depth and expanded lore. dokumen.pub 183912-Dragonlance Companion v1 Digital Full Color - Scribd

Dragonlance Companion: A Comprehensive Guide to the Realm

The Dragonlance setting, created by Tracy Hickman and Margaret Weis, has been a staple of fantasy literature and role-playing games for decades. This comprehensive guide, in the style of a companion PDF, aims to provide an in-depth look at the world of Krynn, its history, geography, and inhabitants.

History of Krynn

The world of Krynn has a rich and complex history, spanning thousands of years. The continent of Ansalon, where most of the Dragonlance stories take place, has been shaped by numerous events, including the Cataclysm, a catastrophic event that reshaped the world and led to the rise of the dragons.

The earliest recorded history of Krynn dates back to the Time of the High Gods, a period of relative peace and prosperity. During this time, the gods walked among mortals, and the world was shaped by their interactions. The High Gods, including Paladine, Takhisis, and Garen-Kaito, played a significant role in shaping the world and its destiny.

The Cataclysm, which occurred around 300 Dragonlance time, marked a significant turning point in Krynn's history. The world was ravaged by wars, natural disasters, and the emergence of dragons. The Cataclysm led to the decline of the ancient empires and the rise of new powers, including the kingdoms of Solamnia, Ergoth, and the dwarven clans.

Geography of Krynn

The continent of Ansalon, where most of the Dragonlance stories take place, is a vast and diverse region. The landscape ranges from the snow-covered peaks of the Spine of the World to the scorching deserts of the Kharasi Empire. The continent is divided into several regions, each with its unique geography, climate, and cultures.

Inhabitants of Krynn

Krynn is home to a diverse array of inhabitants, including humans, elves, dwarves, kender, and gnomes. Each of these races has its unique culture, history, and traditions.

Magic and Technology

Magic plays a significant role in the world of Krynn, with many of its inhabitants possessing magical abilities. The world is also home to advanced technologies, including the famous Dragonlance, a powerful magical artifact created by the ancient dragons.

Notable Locations

Krynn is home to many notable locations, each with its own history and significance.

Conclusion

The world of Krynn, as presented in the Dragonlance setting, is a rich and immersive environment, full of history, magic, and adventure. This companion guide provides a comprehensive overview of the world, its geography, inhabitants, and notable locations. Whether you are a seasoned Dragonlance fan or a newcomer to the world, this guide aims to provide a valuable resource for exploring the realm of Krynn.

Appendix

This companion guide is designed to provide a detailed and engaging look at the world of Krynn, and is intended for use by fans of the Dragonlance setting, as well as those new to the world. Whether you are a player, a game master, or simply a fan of the setting, this guide aims to provide a valuable resource for exploring the realm of Krynn.

I notice you're asking about a "Dragonlance Companion" PDF. While I can't develop or reproduce a full PDF file, I can certainly help you create useful story content inspired by the Dragonlance setting—whether for a home campaign, a fan supplement, or a narrative project.

Here’s a structured story framework and companion-style content you could develop into your own document:


The Dragonlance Companion PDF is a comprehensive, unofficial supplement designed to fill the mechanical and narrative gaps left by official Wizards of the Coast publications. Created by veteran homebrew designers (most notably Jhamkul and the D&D Community Council), this document transforms the 5e version of Krynn from a war-focused campaign into a fully realized, living world.

Think of it as the "Xanathar's Guide to Everything" for Krynn. While Shadow of the Dragon Queen focuses specifically on the War of the Lance (the conflict with the Dragon Armies), the Companion expands outward to cover the history, races, magic, and monsters that make Dragonlance unique.

I can look up current availability on legal marketplaces and retailers — say “search for Dragonlance Companion PDF” and I’ll check listings.

The Dragonlance Companion is a legendary resource for fans of the Krynn setting. Originally released during the D20 System era (D&D 3.5), it remains a staple for Dungeon Masters and players who want to immerse themselves in the world of the Dragonlance Saga.

If you are searching for a Dragonlance Companion PDF, this guide covers what the book contains, where it fits in the timeline, and how to legally acquire digital copies today. 🐉 What is the Dragonlance Companion?

The Dragonlance Companion is a comprehensive sourcebook designed to flesh out the world of Krynn. Unlike the core campaign settings which focus on the War of the Lance, the Companion provides the "nitty-gritty" details of daily life, geography, and diverse cultures. Key Features of the Book dragonlance companion pdf

Detailed Geography: In-depth descriptions of regions often overlooked in the main novels.

Cultural Insights: Deep dives into the customs of Silvanesti Elves, Solamnic Knights, and the various tribes of Men.

Monster Manual Additions: New creatures unique to the Krynn ecosystem.

Prestige Classes: Specific mechanical paths for characters like the Knights of Solamnia or the Wizards of High Sorcery.

Magical Items: Lore-heavy artifacts and everyday magical gear used by the inhabitants of Ansalon. 📜 Why Players Search for the PDF

Finding a physical copy of this book can be difficult and expensive. Because it was published by Sovereign Press (and later Margaret Weis Productions) under the OGL license, print runs were limited. Digital PDF versions are favored for several reasons:

Portability: Carrying a tablet is easier than a 200-page hardcover.

Searchability: Using Ctrl+F to find specific rules on "Dragon Orbs" or "Steel Pieces."

Preservation: Vintage books from the early 2000s are prone to binding wear and yellowing. ⚖️ Is a Legal PDF Available?

When searching for a Dragonlance Companion PDF, it is important to navigate the licensing history of the brand. 1. DriveThruRPG and DM’s Guild

Currently, Wizards of the Coast (WotC) owns the rights to Dragonlance. While many 3.5-era books are available on DriveThruRPG, the specific licensed works by Margaret Weis Productions sometimes fluctuate in availability due to licensing agreements. Always check these platforms first for "Print on Demand" or official PDF options. 2. Secondary Markets

If the PDF is not currently in the official digital storefront, enthusiasts often turn to the "used" market for the physical book, which they then scan for personal use (subject to local copyright laws). 3. The "Legacy" Status

Since the release of Shadow of the Dragon Queen for D&D 5th Edition, much of the old lore has been updated. However, the Dragonlance Companion is still considered the "gold standard" for lore accuracy by veteran players. 🛠️ How to Use the Companion in Modern Games

Even if you are playing D&D 5E or Pathfinder, the lore within the Dragonlance Companion PDF is invaluable. You can easily adapt the flavor text:

World Building: Use the city descriptions to populate your map.

NPC Creation: Use the cultural backgrounds to give your villains and allies authentic Krynnish motivations.

Plot Hooks: Every regional entry in the book contains "adventure seeds" that are system-agnostic. 🛡️ Conclusion

The Dragonlance Companion is more than just a rulebook; it is a love letter to the world of Takhisis and Paladine. Whether you are a collector looking for a physical copy or a DM seeking a digital PDF for quick reference, this book is essential for any serious trip to Ansalon.

To help you get exactly what you need for your game, let me know: 5 edition) or just lore and history? Are you trying to convert this content to 5th Edition?


#Dragonlance #DnD #Krynn #TabletopRPG #DragonlanceCompanion #TTRPGResources #ADnD

Dragonlance Companion is a comprehensive unofficial supplement designed for Dungeons & Dragons 5th Edition (5e)

, aimed at bringing the classic flavor of the Krynn setting to modern gameplay. It serves as a vital bridge for Dungeon Masters and players who want to explore the world of the War of the Lance beyond the official Wizards of the Coast releases. Where to Find the PDF

The digital version of the Dragonlance Companion is widely available through official community storefronts and document repositories: Dungeon Masters Guild

: This is the primary legitimate source where you can purchase the Watermarked PDF for approximately

: A digital full-color version (v1) is available for subscribers to view online.

: Offers a digital flip-book version for quick online browsing. Key Features & Content

The companion is designed to modernize classic mechanics and provide deep lore for the Ansalon continent: Character Options : Includes race-specific traits for Krynn-native folk like Gully Dwarves Draconians Unique Mechanics Healing Saliva

: A unique draconic trait allowing players to lick wounds to regain hit points (1d6 + proficiency bonus). Toxic Glands

: Rules for characters with draconic lineage to utilize chemical or biological attacks. Lore & Gazetteer

: Detailed breakdowns of the "Folk of Ansalon" and a "River of Time" history guide to help DMs place their campaigns in the right era. Versions and Variations

While the most popular current version is for 5e, "Dragonlance Companion" can also refer to older legacy materials: A Saga Companion (Fifth Age) : A guide for the AD&D 2nd Edition Saga System

that focuses on hero creation, monster generation, and storytelling techniques. The Odyssey of Gilthanas

: A "Reader's Companion" which blends fiction with setting details, focusing specifically on the elven prince Gilthanas. Complementary 5e Resources

If you are running a full Dragonlance campaign, users often pair the Companion with these additional PDFs: Dragonlance Companion - Dungeon Masters Guild


The War of the Lance involves massive battles. The companion should provide streamlined mass-combat rules that allow your players to command Dragonarmy units or Solamnic Knights without getting bogged down in wargaming minutiae. Highly recommended for any Dragonlance fan running 5e

While official 5e includes Kender (a controversial addition), a good companion will offer half-ogres, gully dwarves (Aghar) with playable stats that aren't just comic relief, and even Irda (the beautiful, reclusive ogre race).

Dragonlance Companion (available in PDF on ), produced by Splinterverse

, is a 180-page, third-party 5e supplement designed to expand on the Shadow of the Dragon Queen

setting. It is generally praised for its professional quality and thematic dedication, often compared to Tasslehoff’s Pouches of Everything DriveThruRPG Overall Rating & Verdict

A "stellar" and professionally designed resource for DMs running a 5e Krynn campaign. It is highly recommended for players seeking more character options and DMs looking for lore-friendly monsters, deities, and adventures. Comparison: It is considered a strong alternative or complement to Tasslehoff's Pouches of Everything

, focusing more on mechanics, adventures, and the deities than on a general lore overview. RogueWatson Key Strengths Deep Lore Integration: Features comprehensive details on the 20+ Gods of Krynn

and a piety system for followers, which users found very useful. "Legacy Items":

Includes a well-executed, scalable magic item system where items gain power through catalysts rather than just player levels. Strong Player Options:

Offers dozens of subclasses, races (including Draconians), and unique racial feats that are described as "wholly Dragonlance centric". Two Full Adventures:

Includes two 30+ page adventures (Tier 1 and Tier 2) that focus on the War of the Lance, described as having excellent regional maps and a high degree of player choice. High Quality: Professional layout and artwork. Dungeon Masters Guild - Areas for Improvement/Weaknesses Variable Balance:

Some reviewers noted that the new subclasses and races have questionable or variable power balance compared to official material. Lack of Battle Maps:

While regional maps are excellent, the adventures lack specific battle maps for virtual tabletop (VTT) use. "Grab-bag" Feel:

Lacks a single, tight thematic focus, acting instead as a collection of varied content. Redundancy:

Some users found certain sections, specifically in the adventures, to be slightly redundant if already using the main Shadow of the Dragon Queen RogueWatson Key Content Breakdown Species/Races: Draconians, Half-Ogres, and Theoi (Walrus Folk). Subclasses:

Examples include the Path of the Dragon Barbarian, Fewmaster Fighter, Plague Domain Cleric, and College of Ages Bard.

Features over 40 stat blocks, including the Amphidragon, Dream Wraith, Fetch, Bone Amalgamation, and Ghost Rat. Adventures:

"Escape from Senag Island" (Tier 2) and other adventures focusing on disrupting the Dragonarmy. Dungeon Masters Guild -

The book expands on Dragonlance lore and mechanical options, especially for those in the middle of a Shadow of the Dragon Queen DriveThruRPG Dragonlance Companion - Dungeon Masters Guild

In the world of Krynn, a "Companion" isn't just a travel partner—it is a bond forged in the fires of the Cataclysm and tested against the return of the Dark Queen, Takhisis. While there are many unofficial fan supplements and vintage sourcebooks (like the Dragonlance Adventures or Leaves from the Inn of the Last Home

), the true heart of any Dragonlance story lies in the "innfellows" who gather when the world goes dark.

Here is a short story inspired by that classic adventuring spirit. The Vallenwood Reunion

The wind howled through the iron-hard branches of the Vallenwood trees, but inside the Inn of the Last Home , the air smelled of spiced potatoes and home-brewed ale.

Kaelen, a Silvanesti elf who had seen too many centuries of sorrow, sat by the hearth. He wasn't waiting for a PDF or a manual; he was waiting for the sound of a heavy boot on the floorboards. Across from him sat Borin, a Neidar dwarf whose beard was more gray than red these days.

"They say the dragons are returning to Abanasinia," Borin grunted, poking the fire with a blackened poker. "Not the metallic ones of the old songs. Shadows. Great, leathery things that block out the moon."

Kaelen looked at the door. "We are the only ones left of the original circle, Borin. The rest are ghosts or legends."

Just then, the heavy oak door swung open. A hooded figure stood there, drenched in rain. As the traveler pulled back her hood, the firelight caught the glint of a medallion—the Platinum Dragon of Paladine. It was Elara, a daughter of Solamnia, carrying a weathered leather satchel.

"I found it," she whispered, stepping toward the table. She pulled out a stack of brittle, yellowed parchment bound by a simple cord—the fabled Companion’s Record

. "It’s not just a list of names. It’s a map to the High Clerist's Tower. And the dragonlance molds are still there."

Borin stood up, his joints popping like dry kindling. "Then the war isn't over."

"No," Kaelen said, his hand finding the hilt of his slender blade. "It’s just our turn to write the next chapter." Exploring the Lore

If you are looking for the actual rules and history to run your own Dragonlance campaign, you can find official materials and community resources through these channels:

Official Rules: The latest 5th Edition rules for Krynn can be found in Shadow of the Dragon Queen , available at D&D Beyond.

Classic PDFs: Many original 1st and 2nd edition modules and "Companion" sourcebooks are hosted legally at DriveThruRPG.

Fan Community: For deep dives into the lore of the Heroes of the Lance, the Dragonlance Nexus is the premier community-run site for fan supplements and setting guides.

The Dragonlance Companion is a 180-page Dungeons & Dragons supplement designed to provide a comprehensive look at the world of Krynn for players and Dungeon Masters. Released on the Dungeon Masters Guild (DMs Guild) in December 2022, this book was developed by the authors of the platinum-bestselling Feywild Companion and Fizban's Vault of Draconic Secrets. Inhabitants of Krynn Krynn is home to a

While Wizards of the Coast released the official Shadow of the Dragon Queen adventure, many fans felt it only scratched the surface of the setting's deep history. The Dragonlance Companion serves as a spiritual successor to earlier setting-heavy books like the Age of Mortals campaign book, offering the "crunch" and world-building details needed to run a full-scale campaign across different eras of Krynn. Key Features of the Dragonlance Companion

The book is structured to support both character creation and adventure running:

Races & Subraces: Includes 3 classic races and 3 subraces, including the infamous draconians and the walrus-like thanoi.

Subclasses: Features 13 new subclasses, providing one for every official D&D class (including the Artificer). Examples include the Path of Dragon barbarian, which grants wings and breath attacks, and the Tinkerer Rogue.

Deities & Piety: Profiles 21 deities of Light, Darkness, and Balance, utilizing piety mechanics that allow followers to earn rewards and wield powerful "herald items" as their devotion grows.

Magic & Items: Contains 19 spells and 16 magic items, including 6 "legacy items" that evolve based on a character's actions.

Adventures & Encounters: Provides two full adventures (Tier 1 and Tier 2) set in iconic locations like Solace and the Tower of High Sorcery, along with 70 adventure hooks. How to Access the PDF

The Dragonlance Companion is available for purchase and download through the DMs Guild Dragonlance Companion page. The digital edition is fully bookmarked and hyperlinked for ease of use and includes a printer-friendly version. Go to product viewer dialog for this item. Dragonlance D20 Age of Mortals HC

The Dragonlance Companion is a comprehensive 180-page unofficial supplement designed for both players and Dungeon Masters using the Dungeons & Dragons 5th Edition system. Created by the platinum-bestselling authors behind the Feywild Companion, this guide brings the world of Krynn to life with a mix of classic lore and new mechanics. Player Resources

The book provides a wealth of options for character creation and customization tailored to the Dragonlance setting:

Ancestries & Races: Includes 3 classic races with 3 subraces, allowing players to inhabit iconic Krynn archetypes.

Subclasses: Features 13 new subclasses, providing one unique option for every standard D&D class.

Backgrounds & Feats: Offers 2 new backgrounds and 7 feats designed to make character history a definitive part of their mechanical identity.

Magic & Spells: Includes 19 spells, featuring time-travel mechanics (e.g., Time Reaver, Time Hop) and lightning-themed attacks like Dalamar’s Lightning Lance. Dungeon Master Tools

DMs gain access to significant world-building and adventure-running content:

Bestiary: Contains 9 monsters and over 44 stat blocks (CR 1/8 to 14), featuring old favorites like the Amphidragon and Dream Wraith, alongside new creatures like the Bone Amalgamation.

Legacy Items: Introduces 6 legacy magic items that increase in power when specific "catalyst" actions or great deeds occur, rather than just scaling with level.

Divine Systems: Details 21 deities with a piety system, including "herald items" that improve as a character's devotion to their god grows.

Adventures: Features two complete adventures for Tier 1 and Tier 2 play, taking characters to classic locations like Solace and the Inn of the Last Home. Digital & Physical Editions

The supplement is available through various platforms, including DMsGuild and Scribd.

Digital Version: Fully bookmarked and hyperlinked for ease of use, including 88 VTT tokens and high-resolution maps. Physical Version: Available as a hardcover for collectors.

The Dragonlance Companion is a 180-page Dungeons & Dragons 5th Edition (5E) supplement published in December 2022 by Splinterverse through the Dungeon Masters Guild. It is designed as a companion to the official Wizards of the Coast book, Dragonlance: Shadow of the Dragon Queen, providing expanded mechanical options that were omitted from the official release. 🛡️ Character Options

The book provides various player-facing resources for creating Krynn-themed characters:

Playable Races: Includes Draconians (with three subraces), Half-Ogres, and Thanoi (walrus-folk).

Subclasses: Features 13 subclasses (one for every class, including Artificer), such as the Flesh Sculptor Artificer, Path of the Dragon Barbarian, and Tinkerer Rogue.

Backgrounds & Feats: Two new backgrounds (Knight of Neraka and Seeker Guard) and 7 specific feats. ✨ Spells and Magic Items

Legacy Items: Introduces Legacy Items that grow in power as the character completes specific tasks or reaches story milestones.

New Spells: Adds 19 spells, including time-manipulation options like Paradox and classic conversions like Dalamar’s Lightning Lance.

Divine Piety: Details 21 deities with piety mechanics and unique "herald items" that improve as a follower's devotion increases. 🐉 Dungeon Master Content

Bestiary: Includes 9 new monsters and 44 stat blocks for classic Krynn creatures like the Amphidragon and Dream Wraith.

Adventures: Features two complete adventures—one for Tier 1 (visiting Solace and the Inn of the Last Home) and one for Tier 2 (battling the White Dragonarmy).

Adventure Hooks: Provides over 70 hooks to help DMs integrate Krynn-specific lore into their campaigns.

💡 Key Point: The PDF version is fully bookmarked and hyperlinked, including bonus digital assets like 88 VTT tokens and high-resolution maps.

If you're looking for help with a specific part of this book:

Do you need a breakdown of the time travel spells for your campaign?

Are you interested in the Legacy Item mechanics for your players? Dragonlance Companion - Dungeon Masters Guild