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A standard live streaming architecture consists of four distinct stages: Capture, Transcoding/Transmuxing, Distribution, and Playback.

Traditional HLS relies on segmenting video into chunks (typically 6–10 seconds). The player must buffer several segments to ensure smooth playback. download pihu sharma latest joinmyapp live 05 top

Abstract The proliferation of live streaming applications has transformed digital media consumption, shifting from static content delivery to real-time, interactive broadcasting. This paper explores the technical architecture underpinning modern live streaming platforms. We analyze the transition from traditional HTTP-based protocols to low-latency alternatives such as WebRTC and SRT, the critical role of Content Delivery Networks (CDNs) in global scalability, and the integration of interactive features that drive user engagement. The study provides a comprehensive overview of the pipeline from capture to playback, addressing current challenges in latency, quality of service (QoS), and cost optimization. A standard live streaming architecture consists of four

Keywords: Live Streaming, WebRTC, HLS, CDN, Low Latency, Video Coding, Real-time Communication. The study provides a comprehensive overview of the