Week 1: Concept & layout — sketch flow, define timings, implement blockout. Week 2: Alpha build — add textures, props, basic spawns; internal playtests. Week 3: Beta build — balance, performance tweaks, 20–30 community testers, collect telemetry. Week 4: Polish & release — fix critical bugs, add tutorial points, publish with documentation and promotional video.
Assumed role: bovi4 = modder/mapper/skin creator. Collaboration steps: counterstrike 16 ukraine to bovi4 work
If you want to join or host a Bovi4 Work server in Ukraine (or any country), follow this guide. Week 1: Concept & layout — sketch flow,