For the stubborn 5% of users where the state pool error persists:
User A (Standard Reddit fix): Changed pool_maxState to 8192. Crash persisted after 3 matches. Reason: The pool size increased but the game still only had 2GB RAM limit (no LAA patch). Fragmentation killed it.
User B (Our method): Patched LAA, lowered textures to High, bound F10 to clear the pool. Result: 12 hours of Zombies on Mob of the Dead – zero crashes.
User C (Plutonium user): Did only Step 3 (textures) + Step 4 (F10 bind). Result: Completely eliminated the error without editing config files.
Why: Some command-line flags force lower memory or skip problematic systems.
Common Steam launch options:
Advanced: If you run out of system RAM, close background apps or increase Windows pagefile size:
For the stubborn 5% of users where the state pool error persists:
User A (Standard Reddit fix): Changed pool_maxState to 8192. Crash persisted after 3 matches. Reason: The pool size increased but the game still only had 2GB RAM limit (no LAA patch). Fragmentation killed it.
User B (Our method): Patched LAA, lowered textures to High, bound F10 to clear the pool. Result: 12 hours of Zombies on Mob of the Dead – zero crashes.
User C (Plutonium user): Did only Step 3 (textures) + Step 4 (F10 bind). Result: Completely eliminated the error without editing config files.
Why: Some command-line flags force lower memory or skip problematic systems.
Common Steam launch options:
Advanced: If you run out of system RAM, close background apps or increase Windows pagefile size: