Bravely Default Ii -01006dc010326000--v0--us-.n... May 2026

In the world of Bravely Default II, Asterisks hold the essence of jobs — Heroes of Light collect them to unlock new powers. But every Switch game has a different kind of hidden Asterisk: its Title ID.

01006DC010326000 breaks down like this:

But here’s the fun part:
If you treat 6DC01 like a code from the game’s Gambler job, and add 0x6DC01 in decimal?
You get 449,025 — close to the maximum damage you can deal with Godspeed Strike under perfect conditions (449,998). BRAVELY DEFAULT II -01006DC010326000--v0--US-.n...

And 0326000?
In Bravely Default II, the Brave x 3 → Default → Brave x 3 loop is central.
0326 as seconds = 54 minutes, 6 seconds — roughly the length of a full Halls of Tribulation boss rush.


If your full string was BRAVELY DEFAULT II -01006DC010326000--v0--US-.nsz, then you are dealing with a compressed game dump, not a save file. In that case: In the world of Bravely Default II ,

Users typically encounter this in:

Bravely Default II is a turn-based JRPG developed by Claytechworks and published by Square Enix (outside Japan: Nintendo).
It was released for Nintendo Switch on February 26, 2021, and later for PC on September 2, 2021.
The game is a completely new entry, not a direct sequel to Bravely Default or Bravely Second, though it retains the series' signature Brave/Default combat, Jobs system, and art style by Naoki Ikushima (with music by Revo). But here’s the fun part: If you treat

Using a PC hex editor (like HxD) on the 01006DC010326000 folder’s save_data.dat:

  • --US : Confirms the USA region. The Japanese version has a different Title ID (01006DC010324000). Mixing region saves can cause this string to append incorrectly.

  • A user on Reddit reported: “I had BD2 on v0, never updated. My Switch auto-updated to 1.1.0. Now my 60-hour save shows as corrupted. The error log shows 01006DC010326000.”

    Why? The v1.1.0 patch added new fields to the save header (including for the “Hall of Fame” and card collection). A v0 save lacks these fields, so the game fails the checksum and throws the ...326000 error.