Upon launch, V105 does not present a blank screen. Instead, the "Morph Dial" appears. You can choose a base phyla (Human, Anthro, Robot, Abstract). Unlike previous versions where you clicked sliders, V105 lets you type natural language: "A 45-year-old Celtic warrior with a scar over the left eye and wind-blown hair." The tool generates a base mesh in 30 seconds.
The new MCS allows creators to swap limbs, outfits, and accessories without breaking rigging or weight painting. Version 2.0 introduces: avatar tool v105
The developers have already released a white paper for V106 (expected Q4 2026), but the V105 release lays the groundwork for two major technologies: Upon launch, V105 does not present a blank screen
For users upgrading from V104, the interface has changed substantially. Here is the optimized workflow for 2025-2026 creators. License metadata:
The headline feature of v105 is the Meshless Deformer. Unlike traditional blend shapes that require duplicate geometry, v105 uses a GPU-accelerated algorithm to simulate facial expressions, muscle bulges, and cloth compression directly on the skinned mesh. Results show a 70% reduction in avatar file size and no performance degradation during real-time use.